![]() Fixed item giving potentially dropping too many items.Added support for Terraria 1.4.4.8.1 via OTAPI 3.1.19.We are not responsible for failed installations. This is, of course, also on nuget.īefore installing, make a complete backup of your existing server and all files and folders, including tshock.sqlite and the tshock folder. Welcome to TShock for Terraria 5.1.2 with support for Terraria 1.4.4.8.1. Due to serious issues with these versions that make TShock work sub-optimally, we don't suggest them anymore. Special note: the arm (x86) version is not provided. To upgrade TShock, replace all of the files in the location of your server installation with all of the files from the release zip we provide. ( Additional translation updates via Crowdin contributors from the past several months. ( #2885, Improved the exploit protection in tile rect handling. ( Removed unnecessary range check that artifically shortened quick stack reach. ( Allowed Flower Boots to place Ash Flowers on Ash Grass blocks. ( Relaxed custom death message restrictions to allow Inferno potions in PvP. ( Set the GetDataHandledEventArgs.Player property for the SyncTilePicking data handler. ( Fixed unable to use Purification/Evil Powder in jungle. ( Allowed multiple test cases to be in TShock's test suite. This ensures that players cannot cause exceptions to be thrown, chat messages are always logged, and allows achievement names to be localized in the console. ( Allowed Digging Molecart and bomb fish to break tiles and place tracks ( Initialized achievements and the AchievementManager on the server. Increased whitelisted duration of the Mighty Wind ( WindPushed) buff (from sandstorms). ![]() ( Fixed Super Sponge unable to absorb shimmer. ( Added built-in package management capabilities for plugins. Allowed Digging Molecart and bomb fish to break tiles and place tracks.( This will make it so Bouncer rejections regarding PlayerAddBuff will now always include the sender index, buff type, receiver index, and time in ticks, allowing much faster triage of buff whitelist issues. ( Added ShadowCandle and BrainOfConfusionBuff (BoC dodge buff) to the PlayerAddBuffWhitelist ( Improved rejection message and code duplication in OnPlayerBuff. Now fuzzy match fallback to StartsWith and then Contains. ( Updated the Utils.FindByIdOrName to follow same logic. See the documentation website for more info about these providers. This allows tile providers to be changed in environments where CLI args cannot be altered. ( Added WorldTileProvider to the tshock config with values default, constileation or heaptile. Updated SpawnMsg to include the NumberOfDeathsPVE and NumberOfDeathsPVP, and allow them to be optionally used in TSPlayer.Spawn.PlayerHurtV2: Read the cooldownCounter value.PaintTile and PaintWall: Read the coatTile and coatWall values.Before this change, the Direction was always read incorrectly, due to the value above being placed in the middle of the existing structure.NpcTeleportPortal: Read the NPC index as a ushort instead of a byte.Before this change, the PlayerSpawnContext was always read incorrectly, due to the values above being placed in the middle of the existing structure.PlayerSpawn: Read the NumberOfDeathsPVE and NumberOfDeathsPVP values.Before this change, it was previously possible for the projectile damage limit to falsely trigger, such as when using the Terra Balde and Fire Gauntlet together. ![]() ( #2617, Corrected and updated deserialization of the following packets ( ProjectileNew: Read the third AI value. ![]()
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